Something like that. Point your hero where you want him to attack, and he won't stop moving until he's reached a safe zone or has died. BlitzKeep Unleashed, the sequel to BlitzKeep, where billiards meets a roguelite RPG. Or maybe where pinball meets an RPG. Don't be. Eventually, you may even become strong enough to kill a massive boss. Pick up gear to increase your power, and kill weak enemies first so that you can level up enough to kill the stronger ones. The latter happens far too often.
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